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Understanding Goods and Services Tax on Online Gaming, Casinos, and Horse Racing

The Indian online gaming sector is undergoing significant changes concerning Goods and Services Tax (GST) as the Promotion and Regulation of Online Gaming Act, 2025, bans online money gaming. While a 28% GST previously applied to the full face value of bets on all online games, non-monetary games will no longer attract GST from August 22, 2025. E-sports and educational games continue to be taxed at 18% on platform fees. The GST Council is expected to clarify rates for platform fees in non-money gaming and emerging categories, impacting compliance and revenue within the evolving landscape.

📖 4 min read read🏷️ Online Gaming Taxation

Understanding Goods and Services Tax on Online Gaming, Casinos, and Horse Racing

The application of Goods and Services Tax (GST) to online gaming has been a subject of ongoing debate within the sector. Currently, online games are subject to a 28% GST levied on the entire bet value. Significant changes to this taxation approach are anticipated with the enforcement of the Promotion and Regulation of Online Gaming Act in August 2025. This article explores these developments, outlining when and how online games will be taxed under GST.

What is GST on Online Gaming?

Online gaming services are subject to GST because they are classified as a supply of services. These services are specifically included in the exceptions listed under Schedule III of the CGST Act, making them taxable actionable claims. Online gaming generally falls into two categories: games of skill and games of chance.

A game of skill's outcome depends on a player's expertise, practice, and experience, rather than pure randomness. In contrast, games of chance are treated similarly to activities like betting, gambling, and horse racing.

With the enactment of the Promotion and Regulation of Online Gaming Act, 2025, online money gaming has been prohibited in India since August 22, 2025. Consequently, GST will no longer apply where online gaming does not involve monetary exchange. However, if a platform charges a service or platform fee, the GST Council is expected to clarify the applicable GST rate.

GST Rates on Online Gaming

GST Rate on Online Skill Games

A 28% GST rate is applied to online games based on the full value of bets placed, irrespective of whether they are games of chance or skill. However, with the Online Gaming Law becoming effective from August 22, 2025, online money gaming has been banned, rendering money-based games illegal in India.

When no monetary consideration is involved in online gaming, GST will not be levied. If, however, a platform commission or service fee is collected, the question of whether a higher 28% or a lower GST rate applies remains to be clarified. For e-Sports and online educational games, an 18% GST is currently charged on the platform fee, service fee, or commission. The GST Council is anticipated to provide further clarification on this matter during the upcoming 56th GST Council meeting.

The table below outlines the HSN code and the evolution of GST rates on online gaming, along with their applicability timelines:

DescriptionHSN CodeValue of Supply for GST ChargeGST RateApplicability
Online money gamesBanned, so no GST if no monetary transactionsWith effect from 22nd August 2025
All online games, whether a game of skill or chanceFull face value of bets placed28%1st October 2023 until 21st August 2025
Other than online money games, like e-sports or educational gamesPlatform fee/service fee18% Note: The GST Council needs to clarify the GST rate at the 56th GST Council meeting1st October 2023 onwards
Online game of chance/online betting/online gambling999692Full face value28%Until 30th September 2023
Online game of skills such as puzzles, and some card games, educational games, and e-sports998439Platform’s commission/service fee or on gross gaming revenue (total stake value – distributed winnings).18%Until 30th September 2023

GST Rate on Casinos

Participation in casinos is subject to a 28% GST rate, calculated on the face value of the chips purchased.

GST Rate on Lottery

Lotteries are classified as goods rather than services. State government-authorized lotteries attract a 28% GST. However, lotteries operated directly by state governments are subject to a 12% GST. For additional details, refer to our article on Taxation of Distribution of Lottery Tickets under GST.

As of August 15, 2025, the government has indicated a potential increase in GST for lotteries to 40% in the forthcoming 56th GST Council meeting.

Compliance Requirements for Online Gaming

Any individual or entity providing online money gaming services from outside India to a recipient within India is legally required to obtain GST registration. For other cases, standard threshold limits for GST registration apply.

Under Section 16(1) of the CGST Act, registered taxpayers can claim Input Tax Credit (ITC) for goods and services utilized in their business operations. However, Section 17(5) of the CGST Act specifies certain restrictions, outlining instances where ITC cannot be claimed.

How to Calculate GST on Online Gaming?

Until August 21, 2025, GST on online gaming was calculated as follows:

Consider a player who places an online bet of Rs.10,000 on a fantasy sports platform, which is categorized as an online gaming service under GST.

  • Full face value of the bet = Rs.10,000
  • Applicable GST rate = 28%
  • GST amount = 28% of Rs.10,000 = Rs.2,800
  • Total amount payable by player (Bet + GST) = Rs.10,000 + Rs.2,800 = Rs.12,800

Consequently, the platform was obligated to charge the player Rs.12,800 in total and remit Rs.2,800 as GST to the government. If the platform paid a prize of Rs.50,000 to the player, this winning amount was not subject to GST as it was not considered a supply.

Since online money gaming was banned from August 22, 2025, no GST applies in situations where no monetary consideration is involved.

Impact of GST on the Online Gaming Sector

The Goods and Services Tax has had several key effects on India's online gaming sector:

  1. Increased Tax Liability: A 28% GST on the full face value applied to real-money online games until their subsequent ban. This significantly escalated tax obligations for gaming platforms.
  2. Government Revenue Surge: Following GST implementation, government revenue from online gaming saw a substantial 400% increase.
  3. Operator Margin Squeeze: Higher tax burdens have compressed the profit margins of gaming operators, presenting challenges for new startups and impacting prize pools.
  4. Differentiated Taxation: An 18% GST continues to be applied to platform fees charged for e-Sports and social gaming, setting these apart from real-money games.
  5. Regulatory Shift: The 'Online Gaming Act, 2025,' by prohibiting real-money gaming, further influences GST collections and redirects attention toward e-sports and regulatory oversight.

Challenges and Opportunities for Online Gaming

Key dynamics for the online gaming sector in 2025 include:

  • Legal Uncertainty: Regulatory changes and bans on real-money gaming introduce legal ambiguities.
  • Profitability vs. Formalization: While high taxes affect profitability, they also drive the sector towards greater formalization.
  • Market Growth Potential: A growing user base and increasing internet penetration contribute to significant market potential.
  • New Revenue Streams: Innovations in e-sports and social gaming offer fresh avenues for generating income.
  • Sustainable Development: Clear regulations and effective enforcement are crucial for fostering sustained growth.

Frequently Asked Questions

What is the primary difference in GST treatment between games of skill and games of chance?
Historically, both games of skill and chance attracted 28% GST on the full face value of bets until August 21, 2025. Post-August 22, 2025, online money gaming, irrespective of skill or chance, is banned, meaning no GST applies if no monetary consideration is involved. However, e-sports and educational games (often skill-based) continue to attract 18% GST on platform fees.
How has the Promotion and Regulation of Online Gaming Act, 2025, affected GST applicability?
The Promotion and Regulation of Online Gaming Act, 2025, which came into force on August 22, 2025, banned online money gaming. This means GST no longer applies to online gaming activities where no monetary consideration is involved, fundamentally changing the taxation landscape for such games.
What is the GST rate for platform fees in e-sports and educational games?
E-sports and online educational games are subject to an 18% GST rate, which is levied on the platform fee, service fee, or commission charged by the gaming platform. This differentiates their taxation from the previous 28% on full face value applied to real-money games.
Why are lotteries subject to GST as 'goods' rather than 'services'?
In India, lotteries are uniquely classified as 'goods' under GST regulations, unlike most other gaming activities which are considered 'services'. This classification affects their tax treatment, with varying GST rates (12% for state-run, 28% for state-authorized) applied accordingly, and a potential increase to 40% being considered.
What are the key compliance requirements for international online gaming platforms serving Indian players?
Any entity providing online money gaming services from outside India to individuals within India is mandatorily required to obtain GST registration. Additionally, like other registered taxpayers, they are subject to rules regarding Input Tax Credit (ITC) as per Section 16(1) and restrictions under Section 17(5) of the CGST Act.